SLUMP: AI Goal Planning
COMING SOON
Current Slump product preview



Slump is an AI-powered goal app that turns large goals into manageable daily action. It maps goals into tasks, works those tasks around your schedule, and includes an AI advisor that helps adjust the plan as life changes.
Goals can also be social: Slump groups let friends work toward goals alongside one another through progress and accountability.
Currently functional







.png)


Where I started
Slump App LLC came to me with an existing Lovable MVP and asked me to help turn it into a mobile app. I started by reviewing the product they already had and identifying what was worth refining, removing, or rethinking.
Original direction
The MVP centered around a long self-assessment, generic daily tasks, XP, and a virtual companion. Completing tasks earned XP that users could spend on their companion, but there was little connection between those tasks and something personally meaningful to the user.
15 steps before reaching the product
Generic inputs
Lots of setup for a vague result
What does this actually help me do?
Generic tasks, disconnected from a personal goal
Unclear mental modelSix domains, never really explained
Progress toward what?
Metrics without a goal to measure against
Refining what was already there
I first tried improving the existing experience by simplifying the visual system, restructuring the navigation, refining the typography, and making the onboarding more responsive to users’ answers.
Cleaner type, less glow
Navigation consolidated into five clear destinations
Clearer primary action, tighter type and alignment, less glow
Ask for priority, not just a list
Questions began adapting to previous answers
Still too ambiguous without context.
Gamification without enough connection to the core goal
This was the idea worth keeping.
Originally optional, behind Slump+
Goals started as a small optional feature. It became the foundation of the new product.
Instead of assigning generic tasks, I began exploring how SLUMP could help users make progress toward goals they actually cared about.
After refining the existing MVP, I realized that improving the interface alone would not solve the larger product problem. The Goals feature offered a clearer direction, so I stopped iterating on the original structure and restarted the design around meaningful personal goals.
Initial sketches
I restarted with the core experience first: define something meaningful, break it into achievable work, and make progress visible.

Initial mockups
I translated the new direction into screen mockups before moving into implementation and iteration.



 tab, with a goal set.png)
Design modifications
The Figma mockups served as the foundation. From there, I kept iterating and refining small details over time to reach the current design.



